To create a head for the body, I created a sphere that had 18 subdivisions along the axis, so it would match up with the axis of the body/neck. I rotate the sphere so the edges lined up and used Weld Edge to weld them together.
Then it was a matter of shaping the head, especially the face. My goal was to create a smooth, less detailed figure.
The next step will be rigging the body so that it can be bent and posed. This figure will eventually be used in Scene 1 of the storyboard in my earlier post.