Finalizing the figure

To create a head for the body, I created a sphere that had 18 subdivisions along the axis, so it would match up with the axis of the body/neck. I rotate the sphere so the edges lined up and used Weld Edge to weld them together.

Attaching the head
Attaching the head

Then it was a matter of shaping the head, especially the face. My goal was to create a smooth, less detailed figure.

Figure with head
Figure with head

The next step will be rigging the body so that it can be bent and posed. This figure will eventually be used in Scene 1 of the storyboard in my earlier post.